Dependencies:
lygia
/v1.2.0
/lighting
/raymarch
/cast
.glsl
lygia
/v1.2.0
/lighting
/raymarch
/ao
.glsl
lygia
/v1.2.0
/lighting
/raymarch
/normal
.glsl
lygia
/v1.2.0
/lighting
/raymarch
/softShadow
.glsl
lygia
/v1.2.0
/lighting
/raymarch
/material
.glsl
lygia
/v1.2.0
/math
/saturate
.glsl
Use:
<vec4> raymarchDefaultRender( in <vec3> ro, in <vec3> rd )