LYGIA Shader Library

bounceIn (lygia/animation/easing/bounceIn)

Bounce in easing. From https://github.com/stackgl/glsl-easings

Dependencies:

Use:

<float> bounceIn(<float> x)

Check it on Github



#ifndef FNC_BOUNCEIN
#define FNC_BOUNCEIN
float bounceIn(in float t) { return 1.0 - bounceOut(1.0 - t); }
#endif

Examples

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