LYGIA Shader Library

quinticIn (lygia/animation/easing/quinticIn)

quintic in easing. From


quinticIn(<float> x)

Check it on Github

float quinticIn(in float t) { return pow(t, 5.0); }


LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.

Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).

It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.

Get the latest news and releases

Sign up for the news letter bellow, joing the LYGIA's channel on Discord or follow the Github repository