lygia
/color
/blend
/hue
)Hue Blend mode creates the result color by combining the luminance and saturation of the base color with the hue of the blend color.
Dependencies:
Use:
blendHue(<float|vec3> base, <float|vec3> blend [, <float> opacity])
#ifndef FNC_BLENDHUE
#define FNC_BLENDHUE
vec3 blendHue(vec3 base, vec3 blend) {
vec3 baseHSL = rgb2hsv(base);
vec3 blendHSL = rgb2hsv(blend);
return hsv2rgb(
vec3(blendHSL.x, baseHSL.y, baseHSL.z));
}
vec3 blendHue(in vec3 base, in vec3 blend, float opacity) {
return (blendHue(base, blend) * opacity + base * (1. - opacity));
}
#endif
Dependencies:
Use:
blendHue(<float|float3> base, <float|float3> blend [, <float> opacity])
#ifndef FNC_BLENDHUE
#define FNC_BLENDHUE
float3 blendHue(float3 base, float3 blend) {
float3 baseHSL = rgb2hsv(base);
float3 blendHSL = rgb2hsv(blend);
return hsv2rgb(
float3(blendHSL.x, baseHSL.y, baseHSL.z));
}
float3 blendHue(float3 base, float3 blend, float opacity) {
return (blendHue(base, blend) * opacity + base * (1. - opacity));
}
#endif
MIT License (MIT) Copyright (c) 2015 Jamie Owen
LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.
Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).
It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.
Sign up for the news letter bellow, joing the LYGIA's channel on Discord or follow the Github repository