lygia
/color
/space
/xyz2srgb
)Converts a XYZ color to sRGB. From http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html
Dependencies:
Use:
xyz2srgb(<vec3|vec4> color)
#ifndef FNC_XYZ2SRGB
#define FNC_XYZ2SRGB
vec3 xyz2srgb(const in vec3 xyz) { return rgb2srgb(xyz2rgb(xyz)); }
vec4 xyz2srgb(const in vec4 xyz) { return vec4(xyz2srgb(xyz.rgb), xyz.a); }
#endif
Dependencies:
Use:
<float3|float4> xyz2srgb(<float3|float4> color)
#ifndef FNC_XYZ2SRGB
#define FNC_XYZ2SRGB
float3 xyz2srgb(const in float3 xyz) { return rgb2srgb(xyz2rgb(xyz)); }
float4 xyz2srgb(const in float4 xyz) { return float4(xyz2srgb(xyz.rgb), xyz.a); }
#endif
Dependencies:
Use:
xyz2srgb(<float3|float4> color)
#ifndef FNC_XYZ2SRGB
#define FNC_XYZ2SRGB
float3 xyz2srgb( float3 xyz) { return rgb2srgb(xyz2rgb(xyz)); }
float4 xyz2srgb( float4 xyz) { return float4(xyz2srgb(xyz.rgb), xyz.a); }
#endif
Dependencies:
fn xyz2srgb(xyz: vec3f) -> vec3f { return rgb2srgb(xyz2rgb(xyz)); }
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