lygia
/lighting
/medium
)Medium Structure
#ifndef STR_MEDIUM
#define STR_MEDIUM
struct Medium {
vec3 scattering;
vec3 absorption;
float sdf;
};
#endif
#ifndef STR_MEDIUM
#define STR_MEDIUM
struct Medium {
float3 scattering;
float3 absorption;
float sdf;
};
#endif
MIT License (MIT) Copyright (c) 2024 Shadi EL Hajj
LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.
Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).
It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.
Sign up for the news letter bellow, joing the LYGIA's channel on Discord or follow the Github repository