LYGIA Shader Library

wavelength (lygia/lighting/wavelength)

Wavelength to RGB

Dependencies:

Use:

<float3> wavelength(<float> wavelength)

Check it on Github



#ifndef FNC_WAVELENGTH
#define FNC_WAVELENGTH
vec3 wavelength(float w) { return w2rgb(w); }
#endif

Dependencies:

Use:

<float3> wavelength(<float> wavelength)

Check it on Github



#ifndef FNC_WAVELENGTH
#define FNC_WAVELENGTH
float3 wavelength(float w) { return w2rgb(w); }
#endif

Licenses

LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.

Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).

It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.

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