LYGIA Shader Library

identity (lygia/math/quat/identity)

returns the identity quaternion

Dependencies:

Use:

<QUAT> QUAT_IDENTITY

Check it on Github



#ifndef QUAT_IDENTITY
#define QUAT_IDENTITY QUAT(0.0, 0.0, 0.0, 1.0)
#endif

Dependencies:

Use:

<QUAT> QUAT_IDENTITY

Check it on Github



#ifndef QUAT_IDENTITY
#define QUAT_IDENTITY QUAT(0.0, 0.0, 0.0, 1.0)
#endif

Dependencies:

Use:

<QUAT> QUAT_IDENTITY

Check it on Github



#ifndef QUAT_IDENTITY
#define QUAT_IDENTITY QUAT(0.0, 0.0, 0.0, 1.0)
#endif

Use:

<QUAT> QUAT_IDENTITY

Check it on Github


const QUAT_IDENTITY = vec4f(0.0, 0.0, 0.0, 1.0);

Licenses

LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.

Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).

It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.

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