LYGIA Shader Library

length (lygia/math/quat/length)

Returns the lenght of a quaternion

Dependencies:

Use:

<QUAT> quatLength(<QUAT> q)

Check it on Github



#ifndef FNC_QUADLENGTH
#define FNC_QUADLENGTH
float quatLength(QUAT q) { return sqrt(quatLengthSq(q)); }
#endif

Dependencies:

Use:

<QUAT> quatLength(<QUAT> q)

Check it on Github



#ifndef FNC_QUADLENGTH
#define FNC_QUADLENGTH
float quatLength(QUAT q) { return sqrt(quatLengthSq(q)); }
#endif

Dependencies:

Use:

<QUAT> quatLength(<QUAT> q)

Check it on Github



fn quatLength(q: vec4f) -> f32 { return sqrt(quatLengthSq(q)); }

License

LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.

Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).

It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.

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