LYGIA Shader Library

sub (lygia/math/quat/sub)

Quaternion substraction.

Dependencies:

Use:

<QUAT> quatNeg(<QUAT> a, <QUAT> b)

Check it on Github



#ifndef FNC_QUATNEG
#define FNC_QUATNEG
QUAT quatSub(QUAT a, QUAT b) { return QUAT(a.xyz - b.xyz, a.w - b.w); }
#endif

Dependencies:

Use:

<QUAT> quatNeg(<QUAT> a, <QUAT> b)

Check it on Github



#ifndef FNC_QUATNEG
#define FNC_QUATNEG
QUAT quatSub(QUAT a, QUAT b) { return QUAT(a.xyz - b.xyz, a.w - b.w); }
#endif

Use:

<QUAT> quatNeg(<QUAT> a, <QUAT> b)

Check it on Github


fn quatSub(a: vec4f, b: vec4f) -> vec4f { return vec4f(a.xyz - b.xyz, a.w - b.w); }

License

LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.

Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).

It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.

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