LYGIA Shader Library

opOnion (lygia/sdf/opOnion)

onion operation of one SDFs

Use:

<float> opOnion( in <float> d, in <float> h )

Check it on Github


#ifndef FNC_OPONION
#define FNC_OPONION

float opOnion( in float d, in float h ) {
    return abs(d)-h;
}

#endif


Use:

<float> opOnion( in <float> d, in <float> h )

Check it on Github


#ifndef FNC_OPONION
#define FNC_OPONION

float opOnion( in float d, in float h ) {
    return abs(d)-h;
}

#endif


Use:

<float> opOnion( <float> d, <float> h )

Check it on Github


#ifndef FNC_OPONION
#define FNC_OPONION

float opOnion( float d, float h ) {
    return abs(d)-h;
}

#endif


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