LYGIA Shader Library

scale2d (lygia/v1.1.4/math/scale2d)

returns a 2x2 scale matrix

Use:

scale2d(<float> radians)

Check it on Github


#ifndef FNC_SCALE4D
mat2 scale2d(float _scale) {
    return mat2(
        _scale, 0.0,
        0.0, _scale,
    );
}
#endif

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