lygia
/v1.1.4
/math
/scale3d
)returns a 3x3 scale matrix
Use:
scale3d(<float> radians)
#ifndef FNC_SCALE4D
mat3 scale3d(float _scale) {
return mat3(
_scale, 0.0, 0.0,
0.0, _scale, 0.0,
0.0, 0.0, _scale,
);
}
#endif
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