LYGIA Shader Library

cart2polar (lygia/v1.1.4/space/cart2polar)

cartesian to polar transformation.

Use:

cart2polar(<vec2> st)

Check it on Github


#ifndef FNC_CART2POLAR
#define FNC_CART2POLAR
vec2 cart2polar(in vec2 st) {
    return vec2(atan(st.y, st.x), length(st));
}
#endif

Use:

cart2polar(<float2> st)

Check it on Github


#ifndef FNC_CART2POLAR
#define FNC_CART2POLAR
float2 cart2polar(in float2 st) {
    return float2(atan2(st.y, st.x), length(st));
}
#endif

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