LYGIA Shader Library

quinticOut (lygia/v1.1.6/animation/easing/quinticOut)

quintic out easing. From https://github.com/stackgl/glsl-easings

Use:

quinticOut(<float> x)

Check it on Github


#ifndef FNC_QUINTICOUT
#define FNC_QUINTICOUT
float quinticOut(in float t) { return 1.0 - (pow(t - 1.0, 5.0)); }
#endif

Examples

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