lygia
/v1.1.6
/color
/hueShift
)shifts color hue
Dependencies:
Use:
hueShift(<vec3|vec4> color, <float> amount)
#ifndef FNC_HUESHIFT
#define FNC_HUESHIFT
vec3 hueShift(in vec3 v, in float a) {
vec3 hsv = rgb2hsv(v);
hsv.r += a;
return hsv2rgb(hsv);
}
vec4 hueShift(in vec4 v, in float a) {
return vec4(hueShift(v.rgb, a), v.a);
}
#endif
Dependencies:
Use:
hueShift(<float3|float4> color, <float> amount)
#ifndef FNC_HUESHIFT
#define FNC_HUESHIFT
float3 hueShift(in float3 color, in float amount) {
float3 hsv = rgb2hsv(color);
hsv.r += amount;
return hsv2rgb(hsv);
}
float4 hueShift(in float4 color, in float amount) {
return float4(hueShift(color.rgb, amount), color.a);
}
#endif
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