lygia
/v1.1.6
/draw
/hex
)draw a hexagon filled or not.
Dependencies:
Use:
hex(<vec2> st, <float> size [, <float> width])
#ifndef FNC_HEX
#define FNC_HEX
float hex(vec2 st, float size) {
return fill(hexSDF(st), size);
}
float hex(vec2 st, float size, float strokeWidth) {
return stroke(hexSDF(st), size, strokeWidth);
}
#endif
Dependencies:
Use:
hex(<float2> st, <float> size [, <float> width])
#ifndef FNC_HEX
#define FNC_HEX
float hex(float2 st, float size) {
return fill(hexSDF(st), size);
}
float hex(float2 st, float size, float strokeWidth) {
return stroke(hexSDF(st), size, strokeWidth);
}
#endif
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