LYGIA Shader Library

highPass (lygia/v1.1.6/math/highPass)

bias high pass

Use:

highPass(<float> value, <float> bias)

Check it on Github


#ifndef FNC_HIGHPASS
#define FNC_HIGHPASS

float highPass(in float v, in float b) { return max(v - b, 0.0) / (1.0 - b); }

#endif

Use:

highPass(<float> value, <float> bias)

Check it on Github


#ifndef FNC_HIGHPASS
#define FNC_HIGHPASS

float highPass(in float value, in float bias) { return max(value - bias, 0.0) / (1.0 - bias); }

#endif

Use:

highPass(<float> value, <float> bias)

Check it on Github


#ifndef FNC_HIGHPASS
#define FNC_HIGHPASS

inline __host__ __device__ float highPass(float value, float bias) { return max(value - bias, 0.0f) / (1.0f - bias); }

#endif

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