lygia
/v1.1.6
/math
/saturate
)clamp a value between 0 and 1
Use:
saturation(<float|vec2|vec3|vec4> value)
#if !defined(FNC_SATURATE) && !defined(saturate)
#define FNC_SATURATE
#define saturate(V) clamp(V, 0.0, 1.0)
#endif
Dependencies:
Use:
saturation(<float|vec2|vec3|vec4> value)
#ifndef FNC_SATURATE
#define FNC_SATURATE
inline __host__ __device__ float saturate( float x ){ return clamp(x, 0.0f, 1.0f); }
inline __host__ __device__ float2 saturate( const float2& x ){ return clamp(x, 0.0f, 1.0f); }
inline __host__ __device__ float3 saturate( const float3& x ){ return clamp(x, 0.0f, 1.0f); }
inline __host__ __device__ float4 saturate( const float4& x ){ return clamp(x, 0.0f, 1.0f); }
#endif
LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.
Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).
It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.
Sign up for the news letter bellow, joing the LYGIA's channel on Discord or follow the Github repository