LYGIA Shader Library

linkSDF (lygia/v1.1.6/sdf/linkSDF)

generate the SDF of a link

Use:

<float> linkSDF( <vec3> p, <float> le, <float> r1, <float> r2 )

Check it on Github


#ifndef FNC_LINKSDF
#define FNC_LINKSDF
float linkSDF( vec3 p, float le, float r1, float r2 ) {
    vec3 q = vec3( p.x, max(abs(p.y)-le,0.0), p.z );
    return length(vec2(length(q.xy)-r1,q.z)) - r2;
}
#endif

Use:

<float> linkSDF( <float3> p, <float> le, <float> r1, <float> r2 )

Check it on Github


#ifndef FNC_LINKSDF
#define FNC_LINKSDF
float linkSDF( float3 p, float le, float r1, float r2 ) {
    float3 q = float3( p.x, max(abs(p.y)-le,0.0), p.z );
    return length(float2(length(q.xy)-r1,q.z)) - r2;
}
#endif

LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.

Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).

It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.

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