LYGIA Shader Library

quadraticOut (lygia/v1.2.0/animation/easing/quadraticOut)

quadrtic out easing. From https://github.com/stackgl/glsl-easings

Use:

quadraticOut(<float> x)

Check it on Github


#ifndef FNC_QUADRATICOUT
#define FNC_QUADRATICOUT
float quadraticOut(in float t) { return -t * (t - 2.0); }
#endif

Examples

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