lygia
/v1.2.0
/color
/space
/rgb2oklab
)Linear rgb ot OKLab https://bottosson.github.io/posts/oklab/
Dependencies:
Use:
<vec3\vec4> rgb2oklab(<vec3|vec4> srgb)
#ifndef FNC_RGB2OKLAB
#define FNC_RGB2OKLAB
vec3 rgb2oklab(const in vec3 rgb) { srgb2oklab( rgb2srgb(rgb) ); }
vec4 rgb2oklab(const in vec4 rgb) { return vec4(rgb2oklab(rgb.rgb), rgb.a); }
#endif
Dependencies:
Use:
<float3\float4> rgb2oklab(<float3|float4> srgb)
#ifndef FNC_RGB2OKLAB
#define FNC_RGB2OKLAB
float3 rgb2oklab(const in float3 rgb) { srgb2oklab( rgb2srgb(rgb) ); }
float4 rgb2oklab(const in float4 rgb) { return float4(rgb2oklab(rgb.rgb), rgb.a); }
#endif
Dependencies:
Use:
<vec3\vec4> rgb2oklab(<vec3|vec4> srgb)
fn rgb2oklab(rgb: vec3f) -> vec3f { srgb2oklab( rgb2srgb(rgb) ); }
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