lygia
/color
/layer
)Dependencies:
lygia
/color
/layer
/addSourceOver
.glsl
lygia
/color
/layer
/averageSourceOver
.glsl
lygia
/color
/layer
/colorBurnSourceOver
.glsl
lygia
/color
/layer
/colorDodgeSourceOver
.glsl
lygia
/color
/layer
/colorSourceOver
.glsl
lygia
/color
/layer
/darkenSourceOver
.glsl
lygia
/color
/layer
/differenceSourceOver
.glsl
lygia
/color
/layer
/exclusionSourceOver
.glsl
lygia
/color
/layer
/glowSourceOver
.glsl
lygia
/color
/layer
/hardLightSourceOver
.glsl
lygia
/color
/layer
/hardMixSourceOver
.glsl
lygia
/color
/layer
/hueSourceOver
.glsl
lygia
/color
/layer
/lightenSourceOver
.glsl
lygia
/color
/layer
/linearBurnSourceOver
.glsl
lygia
/color
/layer
/linearDodgeSourceOver
.glsl
lygia
/color
/layer
/linearLightSourceOver
.glsl
lygia
/color
/layer
/luminositySourceOver
.glsl
lygia
/color
/layer
/multiplySourceOver
.glsl
lygia
/color
/layer
/negationSourceOver
.glsl
lygia
/color
/layer
/overlaySourceOver
.glsl
lygia
/color
/layer
/phoenixSourceOver
.glsl
lygia
/color
/layer
/pinLightSourceOver
.glsl
lygia
/color
/layer
/reflectSourceOver
.glsl
lygia
/color
/layer
/saturationSourceOver
.glsl
lygia
/color
/layer
/screenSourceOver
.glsl
lygia
/color
/layer
/softLightSourceOver
.glsl
lygia
/color
/layer
/subtractSourceOver
.glsl
lygia
/color
/layer
/vividLightSourceOver
.glsl
Dependencies:
lygia
/color
/layer
/addSourceOver
.glsl
lygia
/color
/layer
/averageSourceOver
.glsl
lygia
/color
/layer
/colorBurnSourceOver
.glsl
lygia
/color
/layer
/colorDodgeSourceOver
.glsl
lygia
/color
/layer
/colorSourceOver
.glsl
lygia
/color
/layer
/darkenSourceOver
.glsl
lygia
/color
/layer
/differenceSourceOver
.glsl
lygia
/color
/layer
/exclusionSourceOver
.glsl
lygia
/color
/layer
/glowSourceOver
.glsl
lygia
/color
/layer
/hardLightSourceOver
.glsl
lygia
/color
/layer
/hardMixSourceOver
.glsl
lygia
/color
/layer
/hueSourceOver
.glsl
lygia
/color
/layer
/lightenSourceOver
.glsl
lygia
/color
/layer
/linearBurnSourceOver
.glsl
lygia
/color
/layer
/linearDodgeSourceOver
.glsl
lygia
/color
/layer
/linearLightSourceOver
.glsl
lygia
/color
/layer
/luminositySourceOver
.glsl
lygia
/color
/layer
/multiplySourceOver
.glsl
lygia
/color
/layer
/negationSourceOver
.glsl
lygia
/color
/layer
/overlaySourceOver
.glsl
lygia
/color
/layer
/phoenixSourceOver
.glsl
lygia
/color
/layer
/pinLightSourceOver
.glsl
lygia
/color
/layer
/reflectSourceOver
.glsl
lygia
/color
/layer
/saturationSourceOver
.glsl
lygia
/color
/layer
/screenSourceOver
.glsl
lygia
/color
/layer
/softLightSourceOver
.glsl
lygia
/color
/layer
/subtractSourceOver
.glsl
lygia
/color
/layer
/vividLightSourceOver
.glsl
Dependencies:
lygia
/color
/layer
/addSourceOver
.glsl
lygia
/color
/layer
/averageSourceOver
.glsl
lygia
/color
/layer
/colorBurnSourceOver
.glsl
lygia
/color
/layer
/colorDodgeSourceOver
.glsl
lygia
/color
/layer
/colorSourceOver
.glsl
lygia
/color
/layer
/darkenSourceOver
.glsl
lygia
/color
/layer
/differenceSourceOver
.glsl
lygia
/color
/layer
/exclusionSourceOver
.glsl
lygia
/color
/layer
/glowSourceOver
.glsl
lygia
/color
/layer
/hardLightSourceOver
.glsl
lygia
/color
/layer
/hardMixSourceOver
.glsl
lygia
/color
/layer
/hueSourceOver
.glsl
lygia
/color
/layer
/lightenSourceOver
.glsl
lygia
/color
/layer
/linearBurnSourceOver
.glsl
lygia
/color
/layer
/linearDodgeSourceOver
.glsl
lygia
/color
/layer
/linearLightSourceOver
.glsl
lygia
/color
/layer
/luminositySourceOver
.glsl
lygia
/color
/layer
/multiplySourceOver
.glsl
lygia
/color
/layer
/negationSourceOver
.glsl
lygia
/color
/layer
/overlaySourceOver
.glsl
lygia
/color
/layer
/phoenixSourceOver
.glsl
lygia
/color
/layer
/pinLightSourceOver
.glsl
lygia
/color
/layer
/reflectSourceOver
.glsl
lygia
/color
/layer
/saturationSourceOver
.glsl
lygia
/color
/layer
/screenSourceOver
.glsl
lygia
/color
/layer
/softLightSourceOver
.glsl
lygia
/color
/layer
/subtractSourceOver
.glsl
lygia
/color
/layer
/vividLightSourceOver
.glsl
LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.
Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).
It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.
Sign up for the news letter bellow, joing the LYGIA's channel on Discord or follow the Github repository