lygia
/color
/space
/oklab2srgb
)Oklab to sRGB https://bottosson.github.io/posts/oklab/
Dependencies:
Use:
<vec3\vec4> oklab2srgb(<vec3|vec4> oklab)
#ifndef FNC_OKLAB2SRGB
#define FNC_OKLAB2SRGB
vec3 oklab2srgb(const in vec3 oklab) { return rgb2srgb(oklab2rgb(oklab)); }
vec4 oklab2srgb(const in vec4 oklab) { return vec4(oklab2srgb(oklab.xyz), oklab.a); }
#endif
Dependencies:
Use:
<float3\float4> oklab2srgb(<float3|float4> oklab)
#ifndef FNC_OKLAB2SRGB
#define FNC_OKLAB2SRGB
float3 oklab2srgb(const in float3 oklab) { return rgb2srgb(oklab2rgb(oklab)); }
float4 oklab2srgb(const in float4 oklab) { return float4(oklab2srgb(oklab.xyz), oklab.a); }
#endif
Dependencies:
Use:
<float3\float4> oklab2srgb(<float3|float4> oklab)
#ifndef FNC_OKLAB2SRGB
#define FNC_OKLAB2SRGB
float3 oklab2srgb( float3 oklab) { return rgb2srgb(oklab2rgb(oklab)); }
float4 oklab2srgb( float4 oklab) { return float4(oklab2srgb(oklab.xyz), oklab.a); }
#endif
Dependencies:
Use:
<vec3\vec4> oklab2rgb(<vec3|vec4> oklab)
fn oklab2srgb(oklab: vec3f) -> vec3f { return rgb2srgb(oklab2rgb(oklab)); }
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