lygia
/lighting
/ray
/cast
)Cast ray by specific distance
Dependencies:
Use:
<vec3> rayCast(<Ray> ray, <float> dist)
#ifndef FNC_RAYCAST
#define FNC_RAYCAST
vec3 rayCast(Ray ray, float dist) {
return ray.origin + ray.direction * dist;
}
#endif
LYGIA is dual-licensed under the Prosperity License and the Patron License for sponsors and contributors.
Sponsors and contributors are automatically added to the Patron License and they can ignore the any non-commercial rule of the Prosperity Licensed software (please take a look to the exception).
It's also possible to get a permanent comercial license hook to a single and specific version of LYGIA.
Sign up for the news letter bellow, joing the LYGIA's channel on Discord or follow the Github repository