lygia
/math
/quat
/inverse
)Quaternion inverse
Dependencies:
Use:
<QUAT> quatDiv(<QUAT> a, <QUAT> b)
#ifndef FNC_QUATINVERSE
#define FNC_QUATINVERSE
QUAT quatInverse(QUAT q) { return quatDiv(quatConj(q), quatLengthSq(q)); }
#endif
Dependencies:
Use:
<QUAT> quatDiv(<QUAT> a, <QUAT> b)
#ifndef FNC_QUATINVERSE
#define FNC_QUATINVERSE
QUAT quatInverse(QUAT q) { return quatDiv(quatConj(q), quatLengthSq(q)); }
#endif
Dependencies:
Use:
<QUAT> quatDiv(<QUAT> a, <QUAT> b)
fn quatInverse(q: vec4f) -> vec4f { return quatDiv(quatConj(q), quatLengthSq(q)); }
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