lygia
/v1.1.6
/sdf
/lineSDF
)Segment SDF
Dependencies:
Use:
lineSDF(<vec2> st, <vec2> A, <vec2> B)
#ifndef FNC_LINESDF
#define FNC_LINESDF
float lineSDF( in vec2 st, in vec2 a, in vec2 b ) {
vec2 b_to_a = b - a;
vec2 to_a = st - a;
float h = saturate(dot(to_a, b_to_a)/dot(b_to_a, b_to_a));
return length(to_a - h * b_to_a );
}
float lineSDF(vec3 p, vec3 a, vec3 b) {
//https://mathworld.wolfram.com/Point-LineDistance3-Dimensional.html
return length(cross(p - a, p - b))/length(b - a);
}
#endif
Use:
lineSDF(<float2> st, <float2> A, <float2> B)
#ifndef FNC_LINESDF
#define FNC_LINESDF
float lineSDF( in float2 st, in float2 a, in float2 b ) {
float2 b_to_a = b - a;
float2 to_a = st - a;
float h = saturate(dot(to_a, b_to_a)/dot(b_to_a, b_to_a));
return length(to_a - h * b_to_a );
}
#endif
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