lygia
/draw
/tri
)Draw a triangle filled or not.
Dependencies:
Use:
tri(<vec2> st, <float> size [, <float> width])
#ifndef FNC_TRI
#define FNC_TRI
float tri(vec2 st, float size) {
return fill(triSDF(st), size);
}
float tri(vec2 st, float size, float strokeWidth) {
return stroke(triSDF(st), size, strokeWidth);
}
#endif
Dependencies:
Use:
tri(<float2> st, <float> size [, <float> width])
#ifndef FNC_TRI
#define FNC_TRI
float tri(float2 st, float size) {
return fill(triSDF(st), size);
}
float tri(float2 st, float size, float strokeWidth) {
return stroke(triSDF(st), size, strokeWidth);
}
#endif
Dependencies:
Use:
tri(<float2> st, <float> size [, <float> width])
#ifndef FNC_TRI
#define FNC_TRI
float tri(float2 st, float size) {
return fill(triSDF(st), size);
}
float tri(float2 st, float size, float strokeWidth) {
return stroke(triSDF(st), size, strokeWidth);
}
#endif
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